{
    "/Lotus/Language/1999Echoes/1999HexConquestNode": "时光科研",
    "/Lotus/Language/Alerts/TacAlertWaterFight": "三伏天",
    "/Lotus/Language/Alerts/WolfAlert": "恶狼狩猎",
    "/Lotus/Language/Conquest/Condition_AcceleratedEnemies": "激进冒险",
    "/Lotus/Language/Conquest/Condition_AcceleratedEnemies_Desc": "敌人造成的伤害 -15%，受到的伤害 +15% ，但移动速度、攻击速度和射速 +15%。",
    "/Lotus/Language/Conquest/Condition_AntiMaterialWeapons": "指挥型重型炮兵",
    "/Lotus/Language/Conquest/Condition_AntiMaterialWeapons_Desc": "暴戾重型炮兵装备的武器对超宏防护和殁世机甲造成 5 倍的伤害。",
    "/Lotus/Language/Conquest/Condition_ArcadeAutomata": "自动街机",
    "/Lotus/Language/Conquest/Condition_ArcadeAutomata_Desc": "敌人的枪械发射巨大且缓慢移动的球体，而不是他们平常的弹药。",
    "/Lotus/Language/Conquest/Condition_ArtilleryBeacons": "光能炮信标",
    "/Lotus/Language/Conquest/Condition_ArtilleryBeacons_Desc": "炽蛇军敌人被击杀时会掉落光能炮信标召唤轰炸。",
    "/Lotus/Language/Conquest/Condition_BalloonFest": "气球嘉年华",
    "/Lotus/Language/Conquest/Condition_BalloonFest_Desc": "炽蛇军前哨气球数量更多，攻击和移动速度更快。",
    "/Lotus/Language/Conquest/Condition_CompetitionSpillover": "竞争优势",
    "/Lotus/Language/Conquest/Condition_CompetitionSpillover_Desc": "在整个任务过程中，阿米尔和碧的“对战”模式将产生随机负面惩罚。",
    "/Lotus/Language/Conquest/Condition_Deflectors": "坚不可摧",
    "/Lotus/Language/Conquest/Condition_Deflectors_Desc": "可能会出现守护者卓越者敌人，包括守护者卓越者殁世机甲。",
    "/Lotus/Language/Conquest/Condition_DrainingResiduals": "恶魔契约",
    "/Lotus/Language/Conquest/Condition_DrainingResiduals_Desc": "敌人被击杀时 4 米范围内的友军会牺牲 50% 的弹药效率以换取 +25% 的射速。",
    "/Lotus/Language/Conquest/Condition_EfervonFog": "浓雾",
    "/Lotus/Language/Conquest/Condition_EfervonFog_Desc": "艾弗旺气体覆盖整个关卡。敌人可能会掉落提供短暂缓解的过滤器。",
    "/Lotus/Language/Conquest/Condition_EmpoweredEnemies": "等比增防",
    "/Lotus/Language/Conquest/Condition_EmpoweredEnemies_Desc": "敌人的生命值和护盾增加 100%，每拥有一个小队成员额外增加 50%，最多 300%。卓越者单位的部署更加频繁。",
    "/Lotus/Language/Conquest/Condition_EnemyElementalEnhancement": "元素效力",
    "/Lotus/Language/Conquest/Condition_EnemyElementalEnhancement_Desc": "敌人造成 +100% 元素伤害，并对元素伤害有 +85% 抗性。",
    "/Lotus/Language/Conquest/Condition_ExplosiveCrawlers": "易爆潜能",
    "/Lotus/Language/Conquest/Condition_ExplosiveCrawlers_Desc": "爆裂断肢取代蹒跚断肢。",
    "/Lotus/Language/Conquest/Condition_ExplosiveSummer": "过量炸药",
    "/Lotus/Language/Conquest/Condition_ExplosiveSummer_Desc": "所有补给箱都被炸药桶替换。",
    "/Lotus/Language/Conquest/Condition_FactionSwarm_Scaldra": "炽蛇军竞速",
    "/Lotus/Language/Conquest/Condition_FactionSwarm_Scaldra_Desc": "所有敌人被炽蛇军取代，并且移动的更快。",
    "/Lotus/Language/Conquest/Condition_FactionSwarm_Techrot": "科腐者竞速",
    "/Lotus/Language/Conquest/Condition_FactionSwarm_Techrot_Desc": "所有敌人被科腐者取代，并且移动的更快。",
    "/Lotus/Language/Conquest/Condition_FallFog": "浓雾之秋",
    "/Lotus/Language/Conquest/Condition_FallFog_Desc": "迷雾限制了整个任务区的视野。",
    "/Lotus/Language/Conquest/Condition_HeavyWarfare": "重装作战",
    "/Lotus/Language/Conquest/Condition_HeavyWarfare_Desc": "敌人受到的非重型武器伤害减少 95%。敌人会掉落重型弹药包，重型武器召回时间减少至 5 秒。",
    "/Lotus/Language/Conquest/Condition_HostileOvergrowth": "它是活的",
    "/Lotus/Language/Conquest/Condition_HostileOvergrowth_Desc": "在地下，如果玩家停止移动，敌方增生物就会发起攻击。",
    "/Lotus/Language/Conquest/Condition_InfectedTechrot": "腐朽之躯",
    "/Lotus/Language/Conquest/Condition_InfectedTechrot_Desc": "科腐者敌人被注入艾弗旺并随时间推移受到伤害。他们被击杀后会爆炸并留下致命的艾弗旺。",
    "/Lotus/Language/Conquest/Condition_JadeSpring": "翠玉之灵",
    "/Lotus/Language/Conquest/Condition_JadeSpring_Desc": "翠玉之灵徘徊在该区域。如果玩家靠近，它们就会追逐玩家并转变为翠玉光束。",
    "/Lotus/Language/Conquest/Condition_MagneticHounds": "迷人弧犬",
    "/Lotus/Language/Conquest/Condition_MagneticHounds_Desc": "当暴戾弧犬发起攻击时，它们会将战甲拉向自己。",
    "/Lotus/Language/Conquest/Condition_MeleeOnlyEnemies": "短兵相接",
    "/Lotus/Language/Conquest/Condition_MeleeOnlyEnemies_Desc": "只出现近战攻击的敌人。",
    "/Lotus/Language/Conquest/Condition_MiasmiteHive": "自爆虫群",
    "/Lotus/Language/Conquest/Condition_MiasmiteHive_Desc": "在任务过程中，科腐者自爆虫会从阴影中蜂拥而出。",
    "/Lotus/Language/Conquest/Condition_MurmurIncursion": "墙壁之外",
    "/Lotus/Language/Conquest/Condition_MurmurIncursion_Desc": "低语者敌人加入炽蛇军和科腐者阵营。",
    "/Lotus/Language/Conquest/Condition_PointBlank": "短视弹药",
    "/Lotus/Language/Conquest/Condition_PointBlank_Desc": "玩家距离敌人 15 米以内时，敌人才会受到伤害。",
    "/Lotus/Language/Conquest/Condition_Quicksand": "牵连",
    "/Lotus/Language/Conquest/Condition_Quicksand_Desc": "被击杀敌人 4 米范围内的友军， 移动速度和跑酷速度会降低。",
    "/Lotus/Language/Conquest/Condition_RangedOnlyEnemies": "远程交战",
    "/Lotus/Language/Conquest/Condition_RangedOnlyEnemies_Desc": "只出现远程攻击的敌人。",
    "/Lotus/Language/Conquest/Condition_RegeneratingEnemies": "敌军复生",
    "/Lotus/Language/Conquest/Condition_RegeneratingEnemies_Desc": "敌人的生命值会缓慢恢复。",
    "/Lotus/Language/Conquest/Condition_RestrictedConsumables": "延迟供应",
    "/Lotus/Language/Conquest/Condition_RestrictedConsumables_Desc": "消耗品有 30 秒冷却时间。魅影，待命舰员以及曲翼枪械除外。",
    "/Lotus/Language/Conquest/Condition_RestrictedRespawns": "终局",
    "/Lotus/Language/Conquest/Condition_RestrictedRespawns_Desc": "禁用自我复活。濒死的玩家只能通过击杀嘲讽低语来复活。死亡的玩家无法继续进行连续任务。",
    "/Lotus/Language/Conquest/Condition_SentientAdaptation": "适应异变",
    "/Lotus/Language/Conquest/Condition_SentientAdaptation_Desc": "敌人受到元素伤害时产生相应的抗性。如果在 5 秒内没有受到该元素伤害，则抗性会消失。",
    "/Lotus/Language/Conquest/Condition_ShieldedFoes": "强化好战",
    "/Lotus/Language/Conquest/Condition_ShieldedFoes_Desc": "所有敌人获得相当于他们最大生命值 50% 的超宏防护。",
    "/Lotus/Language/Conquest/Condition_Vanquisher": "卓越支援",
    "/Lotus/Language/Conquest/Condition_Vanquisher_Desc": "部署额外的卓越者敌人。",
    "/Lotus/Language/Conquest/Condition_VoidAberration": "吸血界影",
    "/Lotus/Language/Conquest/Condition_VoidAberration_Desc": "行动缓慢且不死的双衍王境界影，能从过于接近的友军身上吸取生命和能量。",
    "/Lotus/Language/Conquest/Condition_Voidburst": "死后冲击",
    "/Lotus/Language/Conquest/Condition_Voidburst_Desc": "被击杀的敌人会爆发出虚空能量。",
    "/Lotus/Language/Conquest/Condition_WinterFrost": "厚冰",
    "/Lotus/Language/Conquest/Condition_WinterFrost_Desc": "极寒卓越者护罩的耐久度是正常值的 30 倍。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_ChemicalNoise": "噪音抑制",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_ChemicalNoise_Desc": "无人机在弗莱尔上方飞行，向他喷射艾弗旺气体。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_ContaminationZone": "屏住呼吸",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_ContaminationZone_Desc": "整个区域会随着玩家停留时间的延长而造成 <DT_POISON_COLOR>毒素伤害，地狱净化器附近区域除外。有些敌人可能会掉落过滤器，可用于创造额外稳定的临时安全区。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_DisruptiveSounds": "吸血摇滚",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_DisruptiveSounds_Desc": "弗莱尔会创造一个力场，干扰玩家的技能，同时消耗能量以增强弗莱尔的生命值。当没有玩家在范围内时，弗莱尔会缓慢失去生命值。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_DoubleTroubleLegacyte": "有丝分裂",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_DoubleTroubleLegacyte_Desc": "每轮产生两个传承种，需要两倍的捕获次数才能成功。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_EscalateImmediately": "破坏补给",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_EscalateImmediately_Desc": "任务开始时，触发打开补给箱的负面效果，一旦打开就会加剧。未能打开补给箱会导致完成任务所需的击杀数翻倍。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_ExplosiveEnergy": "自爆虫浆",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_ExplosiveEnergy_Desc": "敌人死亡时掉落的自爆虫会立即冲向弗莱尔。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_FortifiedFoes": "密闭装甲",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_FortifiedFoes_Desc": "非弱点命中对敌人造成的伤害降低 95%。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_GestatingTumors": "孢子增殖",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_GestatingTumors_Desc": "地狱净化器附近会出现科腐者肿瘤，每个活跃的肿瘤都会增加维生系统衰减的速度。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_HighScalingLegacyte": "生长激素",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_HighScalingLegacyte_Desc": "每一代传承种都更加强大，但同时也需要更长的时间来逃脱。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_HostileSecurity": "破坏之音",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_HostileSecurity_Desc": "弗莱尔在自身周围发出一个干扰力场，干扰技能并消耗能量。如果范围内没有玩家，弗莱尔将流失生命值。他会根据范围内的玩家数量获得生命值。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_MutatedEnemies": "平行进化",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_MutatedEnemies_Desc": "随着传承种进化，其他在场敌人也将获得新技能。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_TankReinforcements": "支援",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_TankReinforcements_Desc": "战斗过程中会有敌方援军抵达，首先是炽蛇军，然后是科腐者。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_TankStrongArmor": "热熔装甲板",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_TankStrongArmor_Desc": "只有热熔火箭弹才能对坦克造成伤害。携带热熔火箭炮的增援部队将在战斗中持续出现。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_TankSuperToxic": "剧毒坦克",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_TankSuperToxic_Desc": "坦克拥有 <DT_POISON_COLOR>毒素光环，留下 <DT_POISON_COLOR>毒素尾迹，并且所有的攻击会造成 <DT_POISON_COLOR>毒素伤害。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_TechrotConjunction": "科腐围攻",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_TechrotConjunction_Desc": "科腐者敌人会尝试近战攻击地狱净化器，接触后将其引爆，并使净化器污染增加 33%。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_AlchemicalShields": "炼金难侵",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_AlchemicalShields_Desc": "有 10% 敌人装备了不可穿透的元素屏障，只有对应元素的元素瓶才能摧毁屏障。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_DoubleTrouble": "双重爆破",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_DoubleTrouble_Desc": "两台爆破型殁世机甲会攻击任意导管，但它们的生命值降低。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_DuoAssassination": "双重接肢",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_DuoAssassination_Desc": "在最终战斗中对战两个接肢怪。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_EnemyLink": "伤害链接",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_EnemyLink_Desc": "相距 10 米内的敌人形成一个伤害链接群体。任何对单个成员造成的伤害都会平均分摊到整个群体。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_EnvironmentalSystem": "危险区域",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_EnvironmentalSystem_Desc": "激活维生装置塔以为你的小队清除危险区域。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_EximusGrenadiers": "卓越者元素瓶",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_EximusGrenadiers_Desc": "卓越者敌人必定掉落元素瓶，但只有他们会掉落元素瓶。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_FortifiedFoes": "密闭装甲",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_FortifiedFoes_Desc": "非弱点命中对敌人造成的伤害降低 90%。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_FragileNodes": "统一目标",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_FragileNodes_Desc": "敌人可以瞄准并摧毁导管。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_GrowingIncursion": "裂缝激增",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_GrowingIncursion_Desc": "裂缝在任务中形成，使得敌人的等级每 10 秒提升 1 级。消灭它们以防止等级增加。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_HarshWords": "带刺钥符",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_HarshWords_Desc": "每个浮印在被收集时都会造成少量伤害。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_HostileSecurity": "侵蚀感官",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_HostileSecurity_Desc": "魔耳和魔瞳随着时间逐渐受损，收集所需的荧音浮印可暂停损伤并对它们进行部分修复。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_HungryPillars": "辐化御敌",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_HungryPillars_Desc": "所有敌人都是无敌的，只有在受到辐射异常状态影响时才会受到伤害。辐射柱体随机出现并造成 <DT_RADIATION>辐射异常状态。 ",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_InfiniteTide": "无情肢潮",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_InfiniteTide_Desc": "断肢潮不会停止攻击。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_LostInTranslation": "浮印膨胀",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_LostInTranslation_Desc": "安全系统需要两倍的荧音浮印才能激活。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_MisguidedInstructions": "浮印陷阱",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_MisguidedInstructions_Desc": "某些荧音浮印附有传送门陷阱，接触它时会被传送到 250 米以外的地方。传送门显性后持续 45 秒。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_NecramechActivation": "殁世机甲激增",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_NecramechActivation_Desc": "殁世机甲出现的频率更高。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_NecramechLockout": "敌意支援",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_NecramechLockout_Desc": "禁用维生装置塔运送系统。每 90 秒生成殁世机甲，击杀时掉落 6 个维生模块。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_Reinforcements": "协调阵线",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_Reinforcements_Desc": "卓越者敌人出现并支援断肢潮和最终的接肢怪。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_SameTeam": "天使同行",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_SameTeam_Desc": "虚空天使与最终的接肢怪并肩作战。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_StickyFingers": "暴食贪囤",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_StickyFingers_Desc": "所有贪囤断肢都是卓越者。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_UnpoweredCapsules": "寄生装置塔",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_UnpoweredCapsules_Desc": "维生装置塔只有在其 15 米范围内杀死 20 名敌人后才会激活。 ",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_VolatileGrenades": "高危物资",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_VolatileGrenades_Desc": "携带元素瓶时会受到与之对应的元素伤害。",
    "/Lotus/Language/Conquest/PersonalMod_AbilityLockout": "技能禁用",
    "/Lotus/Language/Conquest/PersonalMod_AbilityLockout_Desc": "小队击杀 50 名敌人前，所有技能均被禁止使用。",
    "/Lotus/Language/Conquest/PersonalMod_AntiGuard": "超宏衰减",
    "/Lotus/Language/Conquest/PersonalMod_AntiGuard_Desc": "战甲和友军超宏防护获取量减少 75%",
    "/Lotus/Language/Conquest/PersonalMod_Armorless": "破损护甲",
    "/Lotus/Language/Conquest/PersonalMod_Armorless_Desc": "施放技能会使护甲降低 10%，持续 10 秒。",
    "/Lotus/Language/Conquest/PersonalMod_Armorless_Desc_Status": "施放技能会使护甲降低 |PERCENT|%，持续 10 秒。",
    "/Lotus/Language/Conquest/PersonalMod_ComboCountChance": "钝重兵刃",
    "/Lotus/Language/Conquest/PersonalMod_ComboCountChance_Desc": "近战连击数几率减少 50%",
    "/Lotus/Language/Conquest/PersonalMod_Conductive": "导电侵袭",
    "/Lotus/Language/Conquest/PersonalMod_Conductive_Desc": "每隔几秒就会受到 <DT_ELECTRICITY>电击伤害。",
    "/Lotus/Language/Conquest/PersonalMod_ContactDamage": "二次伤害",
    "/Lotus/Language/Conquest/PersonalMod_ContactDamage_Desc": "每次受到伤害时，获得 1 层 <DT_PUNCTURE>穿刺异常状态。",
    "/Lotus/Language/Conquest/PersonalMod_DamageMomentum": "致命速率",
    "/Lotus/Language/Conquest/PersonalMod_DamageMomentum_Desc": "静止不动时无法造成伤害。",
    "/Lotus/Language/Conquest/PersonalMod_DecayingFlesh": "永久损伤",
    "/Lotus/Language/Conquest/PersonalMod_DecayingFlesh_Desc": "受到生命值伤害时还会扣减最大生命上限",
    "/Lotus/Language/Conquest/PersonalMod_EnergyStarved": "能量缩减",
    "/Lotus/Language/Conquest/PersonalMod_EnergyStarved_Desc": "最大能量值减少 75%",
    "/Lotus/Language/Conquest/PersonalMod_Exhaustion": "能量枯竭",
    "/Lotus/Language/Conquest/PersonalMod_Exhaustion_Desc": "周围 10 米范围内的所有敌人使你每秒丢失 2 能量。",
    "/Lotus/Language/Conquest/PersonalMod_ExposureCurse": "显露之诅",
    "/Lotus/Language/Conquest/PersonalMod_ExposureCurse_Desc": "护盾被移除。",
    "/Lotus/Language/Conquest/PersonalMod_Framecurse": "咒甲减益",
    "/Lotus/Language/Conquest/PersonalMod_Framecurse_Desc": "激活一项技能会对你造成 50 伤害。",
    "/Lotus/Language/Conquest/PersonalMod_Gearless": "携带装备限制",
    "/Lotus/Language/Conquest/PersonalMod_Gearless_Desc": "无法使用携带装备轮盘。",
    "/Lotus/Language/Conquest/PersonalMod_Knifestep": "如履刀尖",
    "/Lotus/Language/Conquest/PersonalMod_Knifestep_Desc": "移动时损失 2 点生命值。跳跃会暂停效果。",
    "/Lotus/Language/Conquest/PersonalMod_MaxAmmo": "补给短缺",
    "/Lotus/Language/Conquest/PersonalMod_MaxAmmo_Desc": "所有武器的弹药最大值减少 75%",
    "/Lotus/Language/Conquest/PersonalMod_OperatorLockout": "传识失真",
    "/Lotus/Language/Conquest/PersonalMod_OperatorLockout_Desc": "无法传识到指挥官或漂泊者。",
    "/Lotus/Language/Conquest/PersonalMod_OverSensitive": "过敏受体",
    "/Lotus/Language/Conquest/PersonalMod_OverSensitive_Desc": "负面异常状态的持续时间增加到三倍",
    "/Lotus/Language/Conquest/PersonalMod_Sanguine": "血色减益",
    "/Lotus/Language/Conquest/PersonalMod_Sanguine_Desc": "每当你受到伤害时，还会陷入 <DT_SLASH>切割异常状态。",
    "/Lotus/Language/Conquest/PersonalMod_ScarcityCurse": "弹药枯竭",
    "/Lotus/Language/Conquest/PersonalMod_ScarcityCurse_Desc": "弹药逐渐耗尽。电池武器充能缓慢。",
    "/Lotus/Language/Conquest/PersonalMod_ShieldDelay": "嗜睡护盾",
    "/Lotus/Language/Conquest/PersonalMod_ShieldDelay_Desc": "护盾充能延迟增加 |val|%。",
    "/Lotus/Language/Conquest/PersonalMod_Starvation": "弹药亏空",
    "/Lotus/Language/Conquest/PersonalMod_Starvation_Desc": "通过掉落和道具恢复的弹药减少 75%。",
    "/Lotus/Language/Conquest/PersonalMod_TimeDilation": "缩短技能",
    "/Lotus/Language/Conquest/PersonalMod_TimeDilation_Desc": "技能持续时间减少 |val|%。",
    "/Lotus/Language/Conquest/PersonalMod_Vampyri": "吸血减益",
    "/Lotus/Language/Conquest/PersonalMod_Vampyri_Desc": "每秒流失生命值。击杀敌人可恢复生命值。",
    "/Lotus/Language/Conquest/PersonalMod_VitalEnergy": "震荡耗能",
    "/Lotus/Language/Conquest/PersonalMod_VitalEnergy_Desc": "每当生命值受到伤害，也会消耗最大能量的 5%。",
    "/Lotus/Language/Conquest/PersonalMod_VoidEnergyOverload": "技能超载",
    "/Lotus/Language/Conquest/PersonalMod_VoidEnergyOverload_Desc": "使用技能将在附近打开一道虚空裂隙",
    "/Lotus/Language/Conquest/PersonalMod_Withering": "无法治愈",
    "/Lotus/Language/Conquest/PersonalMod_Withering_Desc": "拾取无法提供治疗，并且无法拾取生命球。",
    "/Lotus/Language/Conquest/SolarMapLabConquestNode": "深层科研",
    "/Lotus/Language/Duviri/AngryMoodTitleShort": "愤怒",
    "/Lotus/Language/Duviri/HappyMoodTitleShort": "喜悦",
    "/Lotus/Language/Duviri/JealousMoodTitleShort": "嫉妒",
    "/Lotus/Language/Duviri/SadMoodTitleShort": "悲伤",
    "/Lotus/Language/Duviri/ScaredMoodTitleShort": "恐惧",
    "/Lotus/Language/Events/Anniversary2024ChallengeMode": "Lotus 的馈赠 - 精英",
    "/Lotus/Language/Events/GalleonRobberyEventMissionTitle": "尸鬼的帆船战舰",
    "/Lotus/Language/Events/HalloweenNaberusName": "纳贝流士之夜",
    "/Lotus/Language/Events/ValentinesFortunaName": "星日",
    "/Lotus/Language/G1Quests/Anniversary2017MissionTitle": "Lotus 的馈赠 - 被窃取！",
    "/Lotus/Language/G1Quests/FomorianRevengeBattleName": "巴罗尔巨人战舰",
    "/Lotus/Language/G1Quests/HeatFissuresEventName": "热美亚裂缝",
    "/Lotus/Language/GameModes/RecurringGhoulAlert": "尸鬼净化",
    "/Lotus/Language/InfestedPlainsEvent/InfestedPlainsBountyName": "瘟疫之星",
    "/Lotus/Language/Isleweaver/DuviriMurmurEventTitle": "《行动代号：八爪》",
    "/Lotus/Language/JadeShadows/JadeShadowsEventName": "《行动代号：兽之腹》",
    "/Lotus/Language/Labels/SteelPathDailies": "钢铁之路侵袭",
    "/Lotus/Language/Menu/AlertHardMode": "仲裁",
    "/Lotus/Language/Menu/CorpusRazorbackProject": "利刃豺狼舰队",
    "/Lotus/Language/Menu/SortieMissionName": "突击",
    "/Lotus/Language/Menu/WorldStatePanel_Invasions": "入侵",
    "/Lotus/Language/TauPrequel/TauPrequelFinal/TauPrequelEventName": "行动代号：佩里塔之血",
    "/Lotus/Language/WorldStateWindow/LiteSortieMissionName": "执刑官猎杀"
}