{
    "/Lotus/Language/1999Echoes/1999HexConquestNode": "時空探研",
    "/Lotus/Language/Alerts/TacAlertWaterFight": "三伏天",
    "/Lotus/Language/Alerts/WolfAlert": "惡狼狩獵",
    "/Lotus/Language/Conquest/Condition_AcceleratedEnemies": "大膽拼搏",
    "/Lotus/Language/Conquest/Condition_AcceleratedEnemies_Desc": "敵人造成的傷害減少 15%，受到的傷害增加 15%，但移動速度、攻擊速度，及射速增加 15%。",
    "/Lotus/Language/Conquest/Condition_AntiMaterialWeapons": "威風蛇銃兵",
    "/Lotus/Language/Conquest/Condition_AntiMaterialWeapons_Desc": "叛變蛇銃兵裝備的武器對超量防護和亡骸機甲造成 5 倍傷害。",
    "/Lotus/Language/Conquest/Condition_ArcadeAutomata": "自動街機",
    "/Lotus/Language/Conquest/Condition_ArcadeAutomata_Desc": "敵人的槍械會發射大型、緩慢移動的球體，而不是他們平常的彈藥。",
    "/Lotus/Language/Conquest/Condition_ArtilleryBeacons": "巨砲信標",
    "/Lotus/Language/Conquest/Condition_ArtilleryBeacons_Desc": "清剿隊士兵被擊殺時，會掉落巨砲信標並召來砲擊。",
    "/Lotus/Language/Conquest/Condition_BalloonFest": "氣球戰術",
    "/Lotus/Language/Conquest/Condition_BalloonFest_Desc": "清剿隊通報者數量更多，攻擊和移動速度更快。",
    "/Lotus/Language/Conquest/Condition_CompetitionSpillover": "競爭餘患",
    "/Lotus/Language/Conquest/Condition_CompetitionSpillover_Desc": "阿米爾和葵的「對峙」模式中的隨機負面懲罰將套用在整個任務。",
    "/Lotus/Language/Conquest/Condition_Deflectors": "強壯敵人",
    "/Lotus/Language/Conquest/Condition_Deflectors_Desc": "有可能會遇到守護者卓越者單位，包含卓越者亡骸機甲。",
    "/Lotus/Language/Conquest/Condition_DrainingResiduals": "魔鬼契約",
    "/Lotus/Language/Conquest/Condition_DrainingResiduals_Desc": "距離被殺敵人 4 公尺內的友方，射速增加 25% ，彈藥效率減少 50%。",
    "/Lotus/Language/Conquest/Condition_EfervonFog": "濃霧瀰漫",
    "/Lotus/Language/Conquest/Condition_EfervonFog_Desc": "惡沸患氣體覆蓋整個關卡。敵人可能會掉落短暫緩解的過濾器。",
    "/Lotus/Language/Conquest/Condition_EmpoweredEnemies": "均衡阻力",
    "/Lotus/Language/Conquest/Condition_EmpoweredEnemies_Desc": "敵人的生命及護盾增加 100%，每多一名小隊成員則額外增加 50%，最高可疊加至 300%。卓越者單位更頻繁被部署。",
    "/Lotus/Language/Conquest/Condition_EnemyElementalEnhancement": "元素效力",
    "/Lotus/Language/Conquest/Condition_EnemyElementalEnhancement_Desc": "敵人造成的元素傷害增加 100% 並且有對元素傷害的抗性增加 85%。",
    "/Lotus/Language/Conquest/Condition_ExplosiveCrawlers": "爆發潛力",
    "/Lotus/Language/Conquest/Condition_ExplosiveCrawlers_Desc": "碎役爆肢取代碎役爬手。",
    "/Lotus/Language/Conquest/Condition_ExplosiveSummer": "炸藥泛濫",
    "/Lotus/Language/Conquest/Condition_ExplosiveSummer_Desc": "所有補給箱都被替換成炸藥桶。",
    "/Lotus/Language/Conquest/Condition_FactionSwarm_Scaldra": "清剿競速",
    "/Lotus/Language/Conquest/Condition_FactionSwarm_Scaldra_Desc": "所有敵人被替換成清剿隊並移動得更快。",
    "/Lotus/Language/Conquest/Condition_FactionSwarm_Techrot": "科腐競速",
    "/Lotus/Language/Conquest/Condition_FactionSwarm_Techrot_Desc": "所有敵人被替換成科腐者並移動得更快。",
    "/Lotus/Language/Conquest/Condition_FallFog": "多霧之秋",
    "/Lotus/Language/Conquest/Condition_FallFog_Desc": "濛霧遍佈整個任務區域限制了視野。",
    "/Lotus/Language/Conquest/Condition_HeavyWarfare": "重裝作戰",
    "/Lotus/Language/Conquest/Condition_HeavyWarfare_Desc": "敵人從非重型武器受到的傷害減少 95%。敵人掉落重型彈藥包，重型武器召回時間減少至 5 秒。",
    "/Lotus/Language/Conquest/Condition_HostileOvergrowth": "它是活的",
    "/Lotus/Language/Conquest/Condition_HostileOvergrowth_Desc": "如果玩家停止移動，地下的敵對增生物就會發動攻擊。",
    "/Lotus/Language/Conquest/Condition_InfectedTechrot": "腐朽之軀",
    "/Lotus/Language/Conquest/Condition_InfectedTechrot_Desc": "科腐者敵人被注入惡沸患並隨著時間受到傷害。牠們被擊殺時，會爆炸並留下致命的惡沸患。",
    "/Lotus/Language/Conquest/Condition_JadeSpring": "翠玉虛靈",
    "/Lotus/Language/Conquest/Condition_JadeSpring_Desc": "翠玉虛靈縈繞整片區域。如果玩家靠近，它們會追逐該名玩家並轉變為翠玉光束。",
    "/Lotus/Language/Conquest/Condition_MagneticHounds": "魅力尖銳犬",
    "/Lotus/Language/Conquest/Condition_MagneticHounds_Desc": "叛變尖銳犬蓄力準備攻擊時，牠們會把 Warframe 拉向自己。",
    "/Lotus/Language/Conquest/Condition_MeleeOnlyEnemies": "近距搏鬥",
    "/Lotus/Language/Conquest/Condition_MeleeOnlyEnemies_Desc": "只有近戰攻擊型的敵人會在場。",
    "/Lotus/Language/Conquest/Condition_MiasmiteHive": "瘴蟎蟲群",
    "/Lotus/Language/Conquest/Condition_MiasmiteHive_Desc": "科腐瘴蟎在整個任務破影湧出。",
    "/Lotus/Language/Conquest/Condition_MurmurIncursion": "矗牆之外",
    "/Lotus/Language/Conquest/Condition_MurmurIncursion_Desc": "喃喃者加入清剿隊和科腐者的陣營。",
    "/Lotus/Language/Conquest/Condition_PointBlank": "槍火受限",
    "/Lotus/Language/Conquest/Condition_PointBlank_Desc": "玩家距離敵人 15 公尺內時，敵人才會受到傷害。",
    "/Lotus/Language/Conquest/Condition_Quicksand": "相互糾纏",
    "/Lotus/Language/Conquest/Condition_Quicksand_Desc": "距離被殺敵人 4 公尺內的友方，移動速度及跑酷速度降低。",
    "/Lotus/Language/Conquest/Condition_RangedOnlyEnemies": "遠程交戰",
    "/Lotus/Language/Conquest/Condition_RangedOnlyEnemies_Desc": "只有遠程攻擊型的敵人會在場。",
    "/Lotus/Language/Conquest/Condition_RegeneratingEnemies": "惡性復元",
    "/Lotus/Language/Conquest/Condition_RegeneratingEnemies_Desc": "敵人的生命慢慢恢復。",
    "/Lotus/Language/Conquest/Condition_RestrictedConsumables": "延遲補給",
    "/Lotus/Language/Conquest/Condition_RestrictedConsumables_Desc": "消耗型攜帶道具有 30 秒的冷卻時間。魅影、待命中的船員，及 Archwing 槍械除外。",
    "/Lotus/Language/Conquest/Condition_RestrictedRespawns": "背水一戰",
    "/Lotus/Language/Conquest/Condition_RestrictedRespawns_Desc": "自動復活停用。死去的玩家只能透過擊殺譏刺低語來復活。死去的玩家將無法參與後續的任務。",
    "/Lotus/Language/Conquest/Condition_SentientAdaptation": "異常調適",
    "/Lotus/Language/Conquest/Condition_SentientAdaptation_Desc": "敵人獲得對他們造成的元素傷害抗性。如果 5 秒內未受到該元素的傷害，抗性則會消失。",
    "/Lotus/Language/Conquest/Condition_ShieldedFoes": "強固好戰者",
    "/Lotus/Language/Conquest/Condition_ShieldedFoes_Desc": "所有敵人會擁有相當於最大生命值 50% 的超量防護",
    "/Lotus/Language/Conquest/Condition_Vanquisher": "卓越增援",
    "/Lotus/Language/Conquest/Condition_Vanquisher_Desc": "額外的卓越者單位將被部署。",
    "/Lotus/Language/Conquest/Condition_VoidAberration": "噬血閾影",
    "/Lotus/Language/Conquest/Condition_VoidAberration_Desc": "移動緩慢但殺不死的渡域閾影，會從太接近的盟友吸取生命值和能量。",
    "/Lotus/Language/Conquest/Condition_Voidburst": "死後激爆",
    "/Lotus/Language/Conquest/Condition_Voidburst_Desc": "被擊殺的敵人會產生虛空能量爆炸。",
    "/Lotus/Language/Conquest/Condition_WinterFrost": "厚實冰層",
    "/Lotus/Language/Conquest/Condition_WinterFrost_Desc": "極寒卓越者的護罩耐久度是正常的 30 倍。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_ChemicalNoise": "噪音壓制",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_ChemicalNoise_Desc": "無人機飛在弗烈爾上方，向他噴灑惡沸患氣體。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_ContaminationZone": "屏住呼吸",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_ContaminationZone_Desc": "整個區域隨著時間造成<DT_POISON_COLOR>毒素傷害，玩家停留時間越長傷害越大，除了地獄洗滌器附近區域。某些敵人可能會掉落過濾器，其可創造出額外穩定的臨時安全區域。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_DisruptiveSounds": "嗜血搖滾",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_DisruptiveSounds_Desc": "弗烈爾製造一個力場，干擾玩家技能，同時消耗能量以增強弗烈爾生命。範圍內沒有玩家時，弗烈爾流失生命。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_DoubleTroubleLegacyte": "有絲分裂",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_DoubleTroubleLegacyte_Desc": "每個回合生成兩個傳承細胞，需捕獲雙倍數量才算成功。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_EscalateImmediately": "快速開箱",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_EscalateImmediately_Desc": "打開補給箱的後果從一開始就有效並且開箱後會加劇。如果無法打開補給箱，完成任務所需要的擊殺數將翻倍。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_ExplosiveEnergy": "瘴蟎蟲暴",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_ExplosiveEnergy_Desc": "敵人死亡時掉落的瘴蟎立即衝向弗烈爾。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_FortifiedFoes": "密封裝甲",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_FortifiedFoes_Desc": "對敵人造成的非弱點攻擊傷害減少 95%。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_GestatingTumors": "孢子繁殖",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_GestatingTumors_Desc": "科腐腫瘤出現在地獄洗滌器附近，每顆長出的腫瘤增加維生狀態的衰敗。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_HighScalingLegacyte": "生長激素",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_HighScalingLegacyte_Desc": "每一代傳承細胞都越來越強大，但需要更長時間才能逃脫。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_HostileSecurity": "干擾音效",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_HostileSecurity_Desc": "弗烈爾在自己周圍發出干擾力場，干擾技能並消耗能量。如果範圍內沒有玩家，弗烈爾則會流失生命。他將根據範圍內的玩家數量而獲得生命。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_MutatedEnemies": "平行進化",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_MutatedEnemies_Desc": "隨著傳承細胞進化，其他在場敵人也將獲得新能力。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_TankReinforcements": "敵方增援",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_TankReinforcements_Desc": "戰鬥期間敵方會派遣增援，首先是清剿隊，然後是科腐者。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_TankStrongArmor": "熱美氨鍍層",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_TankStrongArmor_Desc": "只有熱美氨火箭彈能夠傷到戰車。攜帶熱美氨火箭彈的增援部隊將在戰鬥期間抵達。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_TankSuperToxic": "劇毒戰車",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_TankSuperToxic_Desc": "戰車有<DT_POISON_COLOR>毒素光環，留下<DT_POISON_COLOR>毒素痕跡，且其所有攻擊造成<DT_POISON_COLOR>毒素傷害。",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_TechrotConjunction": "科腐圍攻",
    "/Lotus/Language/Conquest/MissionVariant_HexConquest_TechrotConjunction_Desc": "科腐者嘗試近戰攻擊地獄洗滌器，接觸後爆發，增加洗滌器污染 33%。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_AlchemicalShields": "鍊金護體",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_AlchemicalShields_Desc": "10% 的敵人有裝備一種防滲的元素屏障，只有使用相應元素的元素壺才能摧毀它。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_DoubleTrouble": "雙重爆破",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_DoubleTrouble_Desc": "兩個爆破型亡骸機甲會攻擊任何導管，但他們的生命值會減少。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_DuoAssassination": "碎語雙關",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_DuoAssassination_Desc": "在最終戰鬥中面對兩個碎語形態。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_EnemyLink": "傷害連結",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_EnemyLink_Desc": "距離彼此 10 公尺內的敵人形成一個傷害連結群。對群內的單一敵人造成的任何傷害都將平均分攤給整個連結群。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_EnvironmentalSystem": "危險區域",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_EnvironmentalSystem_Desc": "啟用生命維持裝置來為你的小隊清除危險區域。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_EximusGrenadiers": "卓越元素壺",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_EximusGrenadiers_Desc": "卓越者單位總是會掉落元素壺，但他們也是唯一會掉落這個物品的單位。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_FortifiedFoes": "密封裝甲",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_FortifiedFoes_Desc": "對敵人造成的非弱點攻擊傷害減少 90%",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_FragileNodes": "統一目標",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_FragileNodes_Desc": "敵人可以鎖定並摧毀導管。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_GrowingIncursion": "裂縫聯動",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_GrowingIncursion_Desc": "任務中出現裂縫，導致敵人等級每 10 秒提升 1 級。摧毀敵人以阻止等級進一步提升。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_HarshWords": "生刺浮印",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_HarshWords_Desc": "收集每個浮印時都會造成微量傷害。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_HostileSecurity": "感官侵蝕",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_HostileSecurity_Desc": "耳鼓膜和視網膜隨時間受損，收集所要求的虛光浮印來遏止損傷並恢復他們部分的生命值。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_HungryPillars": "輻射崩潰",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_HungryPillars_Desc": "所有敵人都是無敵，只有對他們造成輻射觸發狀態時才會受到傷害。契琳卡之柱會隨機出現並造成<DT_RADIATION>輻射觸發狀態。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_InfiniteTide": "無情潮汐",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_InfiniteTide_Desc": "碎語潮不會停止攻擊。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_LostInTranslation": "浮印膨脹",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_LostInTranslation_Desc": "安全系統需要兩倍之多的虛光浮印才能啟動。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_MisguidedInstructions": "浮印陷阱",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_MisguidedInstructions_Desc": "有些虛光浮印設有傳送門陷阱，觸碰到它的人將被傳送到 250 公尺外。傳送門被揭露後將持續 45 秒。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_NecramechActivation": "亡骸機甲湧入",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_NecramechActivation_Desc": "亡骸機甲出現率增加。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_NecramechLockout": "惡性支援",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_NecramechLockout_Desc": "生命維持裝置的投放系統停用。亡骸機甲每 90 秒生成並遭擊殺時，掉落 6 個生命維持裝置。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_Reinforcements": "協調助陣",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_Reinforcements_Desc": "卓越者單位會支援碎語潮及其最終形態。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_SameTeam": "天使同夥",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_SameTeam_Desc": "虛空天使與碎語潮的最終形態並肩作戰。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_StickyFingers": "卓越嗑食靈",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_StickyFingers_Desc": "所有嗑食靈都是卓越者。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_UnpoweredCapsules": "寄生裝置",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_UnpoweredCapsules_Desc": "生命維持裝置只有在它的 15 公尺範圍內擊殺 20 名敵人後才會啟用。",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_VolatileGrenades": "危險貨物",
    "/Lotus/Language/Conquest/MissionVariant_LabConquest_VolatileGrenades_Desc": "在攜帶元素壺時，它們將造成相關的元素傷害。",
    "/Lotus/Language/Conquest/PersonalMod_AbilityLockout": "無能為力",
    "/Lotus/Language/Conquest/PersonalMod_AbilityLockout_Desc": "小隊擊殺 50 名敵人之前，所有技能都將停用。",
    "/Lotus/Language/Conquest/PersonalMod_AntiGuard": "卸下防禦",
    "/Lotus/Language/Conquest/PersonalMod_AntiGuard_Desc": "Warframe 以及盟友的超量防護獲取量減少 75%",
    "/Lotus/Language/Conquest/PersonalMod_Armorless": "碎裂護甲",
    "/Lotus/Language/Conquest/PersonalMod_Armorless_Desc": "施放技能減少自身 10% 護甲值，持續 10 秒。",
    "/Lotus/Language/Conquest/PersonalMod_Armorless_Desc_Status": "施放技能減少自身 |PERCENT|% 護甲值，持續 10 秒。",
    "/Lotus/Language/Conquest/PersonalMod_ComboCountChance": "遲鈍刀劍",
    "/Lotus/Language/Conquest/PersonalMod_ComboCountChance_Desc": "近戰連擊機率減少 50%",
    "/Lotus/Language/Conquest/PersonalMod_Conductive": "傳導體質",
    "/Lotus/Language/Conquest/PersonalMod_Conductive_Desc": "每隔幾秒受到<DT_ELECTRICITY>電擊傷害。",
    "/Lotus/Language/Conquest/PersonalMod_ContactDamage": "二次傷害",
    "/Lotus/Language/Conquest/PersonalMod_ContactDamage_Desc": "每次受到傷害時，承受 1 個<DT_PUNCTURE>穿刺觸發狀態效果。",
    "/Lotus/Language/Conquest/PersonalMod_DamageMomentum": "終端速度",
    "/Lotus/Language/Conquest/PersonalMod_DamageMomentum_Desc": "不移動時，造成的傷害為 0。",
    "/Lotus/Language/Conquest/PersonalMod_DecayingFlesh": "永久創傷",
    "/Lotus/Language/Conquest/PersonalMod_DecayingFlesh_Desc": "每次受到生命值傷害將減少最大生命值",
    "/Lotus/Language/Conquest/PersonalMod_EnergyStarved": "能力受限",
    "/Lotus/Language/Conquest/PersonalMod_EnergyStarved_Desc": "最大能量減少 75%",
    "/Lotus/Language/Conquest/PersonalMod_Exhaustion": "能量耗竭",
    "/Lotus/Language/Conquest/PersonalMod_Exhaustion_Desc": "每一名距離你 10 公尺以內的敵人都將使你每秒失去 2 點能量",
    "/Lotus/Language/Conquest/PersonalMod_ExposureCurse": "暴露之咒",
    "/Lotus/Language/Conquest/PersonalMod_ExposureCurse_Desc": "護盾被移除。",
    "/Lotus/Language/Conquest/PersonalMod_Framecurse": "自損症候群",
    "/Lotus/Language/Conquest/PersonalMod_Framecurse_Desc": "啟用一項技能會對自己造成 50 傷害。",
    "/Lotus/Language/Conquest/PersonalMod_Gearless": "裝備禁令",
    "/Lotus/Language/Conquest/PersonalMod_Gearless_Desc": "無法使用攜帶道具。",
    "/Lotus/Language/Conquest/PersonalMod_Knifestep": "踩刀症候群",
    "/Lotus/Language/Conquest/PersonalMod_Knifestep_Desc": "移動時，失去 2 生命值。跳躍會暫停這個效果。",
    "/Lotus/Language/Conquest/PersonalMod_MaxAmmo": "供給不足",
    "/Lotus/Language/Conquest/PersonalMod_MaxAmmo_Desc": "所有武器的最大彈藥值減少 75%",
    "/Lotus/Language/Conquest/PersonalMod_OperatorLockout": "傳識失真",
    "/Lotus/Language/Conquest/PersonalMod_OperatorLockout_Desc": "無法透過傳識切換至指揮官及漂泊者。",
    "/Lotus/Language/Conquest/PersonalMod_OverSensitive": "超敏反應",
    "/Lotus/Language/Conquest/PersonalMod_OverSensitive_Desc": "負面觸發狀態效果持續時間增加三倍",
    "/Lotus/Language/Conquest/PersonalMod_Sanguine": "血色症候群",
    "/Lotus/Language/Conquest/PersonalMod_Sanguine_Desc": "每次受到傷害時，也會觸發一次<DT_SLASH>切割狀態效果。",
    "/Lotus/Language/Conquest/PersonalMod_ScarcityCurse": "彈藥稀缺",
    "/Lotus/Language/Conquest/PersonalMod_ScarcityCurse_Desc": "彈藥逐漸耗盡。電池武器充能緩慢。",
    "/Lotus/Language/Conquest/PersonalMod_ShieldDelay": "萎靡護盾",
    "/Lotus/Language/Conquest/PersonalMod_ShieldDelay_Desc": "護盾恢復延遲增加 |val|%。",
    "/Lotus/Language/Conquest/PersonalMod_Starvation": "彈藥短缺",
    "/Lotus/Language/Conquest/PersonalMod_Starvation_Desc": "掉落拾取和裝備恢復的彈藥量減少 75%。",
    "/Lotus/Language/Conquest/PersonalMod_TimeDilation": "簡縮技能",
    "/Lotus/Language/Conquest/PersonalMod_TimeDilation_Desc": "技能持續時間減少 |val|%。",
    "/Lotus/Language/Conquest/PersonalMod_Vampyri": "噬血症候群",
    "/Lotus/Language/Conquest/PersonalMod_Vampyri_Desc": "每秒流失生命。擊殺敵人會恢復生命。",
    "/Lotus/Language/Conquest/PersonalMod_VitalEnergy": "震盪內耗",
    "/Lotus/Language/Conquest/PersonalMod_VitalEnergy_Desc": "每次受到生命傷害同時消耗最高能量 5%。",
    "/Lotus/Language/Conquest/PersonalMod_VoidEnergyOverload": "技能超載",
    "/Lotus/Language/Conquest/PersonalMod_VoidEnergyOverload_Desc": "使用技能將於附近開出一道虛空裂隙",
    "/Lotus/Language/Conquest/PersonalMod_Withering": "治癒無效",
    "/Lotus/Language/Conquest/PersonalMod_Withering_Desc": "拾取物無法提供治癒，亦無法拾取生命球。",
    "/Lotus/Language/Conquest/SolarMapLabConquestNode": "深度探研",
    "/Lotus/Language/Duviri/AngryMoodTitleShort": "「怒」",
    "/Lotus/Language/Duviri/HappyMoodTitleShort": "「喜」",
    "/Lotus/Language/Duviri/JealousMoodTitleShort": "「妒」",
    "/Lotus/Language/Duviri/SadMoodTitleShort": "「哀」",
    "/Lotus/Language/Duviri/ScaredMoodTitleShort": "「懼」",
    "/Lotus/Language/Events/Anniversary2024ChallengeMode": "Lotus 的饋贈 – 精英",
    "/Lotus/Language/Events/GalleonRobberyEventMissionTitle": "屍鬼帆船",
    "/Lotus/Language/Events/HalloweenNaberusName": "納貝流士之夜",
    "/Lotus/Language/Events/ValentinesFortunaName": "星日",
    "/Lotus/Language/G1Quests/Anniversary2017MissionTitle": "Lotus 的贈禮－被竊取！",
    "/Lotus/Language/G1Quests/FomorianRevengeBattleName": "巴羅爾巨人戰艦",
    "/Lotus/Language/G1Quests/HeatFissuresEventName": "熱美亞裂縫",
    "/Lotus/Language/GameModes/RecurringGhoulAlert": "屍鬼淨化",
    "/Lotus/Language/InfestedPlainsEvent/InfestedPlainsBountyName": "瘟疫之星",
    "/Lotus/Language/Isleweaver/DuviriMurmurEventTitle": "八爪行動",
    "/Lotus/Language/JadeShadows/JadeShadowsEventName": "《行動代號：野獸之腹》",
    "/Lotus/Language/Labels/SteelPathDailies": "鋼韌之道侵襲",
    "/Lotus/Language/Menu/AlertHardMode": "仲裁",
    "/Lotus/Language/Menu/CorpusRazorbackProject": "利刃豺狼艦隊",
    "/Lotus/Language/Menu/SortieMissionName": "突擊",
    "/Lotus/Language/Menu/WorldStatePanel_Invasions": "入侵",
    "/Lotus/Language/Shadowgrapher/ShadowgrapherEventName": "黯墨行動",
    "/Lotus/Language/TauPrequel/TauPrequelFinal/TauPrequelEventName": "〈佩麗塔之血〉行動",
    "/Lotus/Language/WorldStateWindow/LiteSortieMissionName": "執政官狩獵"
}